![]() Lots of Cabal and Fallen spawn right here. Scannable Object #14: Look for a fallen flag hanging between the buildings opposite the rusted truck. Scannable Object #13: Scan the passenger seat of the rusted truck, on the road west of the park across from the church entrance. Look in the narrow corner to find another scannable. Scannable Object #12: Near the path to the Trostland, there’s a red rusty ticket booth to the right. Very easy to see – just jump onto the second floor of the ruined building to scan it. Scannable Object #11: In the plaza, there’s a big sack full of red Shanks inside the ruined building along the north wall. There’s a hill and a series of paths – find it on the hills by the muddy roads. Scannable Object #10: Find the strange Fallen device behind the large structure in the southwest corner of the plaza. There’s (sometimes) a loot chest here, and a servitor to scan in the corner. Scannable Object #9: Near the path that leads north out of the Outskirts and toward the Sludge, look on the pond landing below the bridge. Not far from the road, there’s a green tarp-covered scannable on this dirt path. Scannable Object #8: Following the road west to the Winding Cove, turn right at the dirt path up the hill. There’s a green tarp-covered object you can scan behind a mess of broken trees and rocks. Scannable Object #7: Go to the back wall of the camp. There’s a bronze antennae further on the cliff’s edge that’s much easier to spot. Scannable Object #6: Continue to follow the cliff. Travel northwest and look for a ruined Sentinel. Scannable Object #5: From the entrance to the Sojourner’s Camp, stick to the cliff’s edge. Scannable Object #4: Behind the two-story house, there’s another high cliff with a sleeping bag, along the same rock wall as the previous scannable. You’ll need Sentry Rank and the jump boost to reach it – run on the waterwheel and tightrope walk on the black wires for a jump boost. Scannable Object #3: On the opposite side of the dock, high up, there’s a rocky cliff with another perch to scan. It’s in the area with the large camo netting in the trees. From the dock, travel north and look behind one of the armed NPCs. Scannable Object #2: There’s another sniper perch near the water. To reach the rooftop, use the Eververse Tent to reach the waterwheel mill, then tightrope walk across the two thick black wires. ![]() Scannable Object #1: Climb onto the barn roof and check the back-left corner for a Sniper Rifle on a pile of sand bags. The objects are always different, so be on the lookout for anything that appears out of place. After scanning an object, your ghost will provide a unique audio clip. Scannable Objects are lore collectibles that provide some small insight into the world of Destiny 2. Scannable Objects Locations Guide | Earth Destiny 2: All Lost Sector Dungeon Locations Guide | Io.Destiny 2: All Scannable Lore Objects Locations Guide | Io.Destiny 2: All Region Chest Locations Guide | Io.Destiny 2: All Lost Sector Dungeon Locations Guide | Nessus.Destiny 2: All Scannable Lore Objects Locations Guide | Nessus.Destiny 2: All Region Chest Locations Guide | Nessus.Destiny 2: All Lost Sector Dungeon Locations Guide | Titan.Destiny 2: All Scannable Lore Objects Locations Guide | Titan.Destiny 2: All Region Chest Locations Guide | Titan. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |